Pixellab based system
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@@ -22,6 +22,12 @@ Editing this file changes which parts existing businesses get, since every pick
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draws from the same seeded random sequence.
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"""
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# Library constants (see generate_sprite.LIBRARIES)
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NAME = "classic"
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CANVAS = 96 # final sprite size (square)
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GROUND_MARGIN = 4 # empty rows under the feet
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PARTS_DIR = "parts"
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TYPES = [
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"normal", "fire", "water", "grass", "electric", "ice", "fighting", "poison",
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"ground", "flying", "psychic", "bug", "rock", "ghost", "dragon",
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