Brandling Safari: LAN safari-zone creature catching on the HD-2D engine
- Authoritative 30 Hz server (ENet, SQLite): accounts, characters, wild AI, tall grass / water / wandering spawns, fishing, captures, follower chains, clock + weather, LAN beacon - Client: title / join / character creator / play screens, prediction + reconciliation, interpolated players and parties, HD-2D UI (dialogue with Professor Henry, HUD, collection) - Shared deterministic zone generator, movement, protocol, roster, appearance - Paper-doll character art pipeline (PixelLab base walk + per-item animation edits) - Brandling roster from the company list (logo colors, jev types), Blender safari props - Headless test bot
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art_src/characters/male/items/hat_cap/edit.json
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{
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"description": "put a bright pure green baseball cap on his head, brim facing forward; keep the face, body, pose and everything else exactly identical",
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"seed": 65000
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}
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art_src/characters/male/items/hat_cap/frame_0.png
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art_src/characters/male/items/hat_cap/frame_1.png
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art_src/characters/male/items/hat_cap/frame_10.png
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art_src/characters/male/items/hat_cap/frame_11.png
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art_src/characters/male/items/hat_cap/frame_12.png
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art_src/characters/male/items/hat_cap/frame_13.png
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art_src/characters/male/items/hat_cap/frame_14.png
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art_src/characters/male/items/hat_cap/frame_2.png
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art_src/characters/male/items/hat_cap/frame_3.png
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art_src/characters/male/items/hat_cap/frame_4.png
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art_src/characters/male/items/hat_cap/frame_5.png
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art_src/characters/male/items/hat_cap/frame_6.png
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art_src/characters/male/items/hat_cap/frame_7.png
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art_src/characters/male/items/hat_cap/frame_8.png
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art_src/characters/male/items/hat_cap/frame_9.png
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