Files
Vibe-HD-2D/engine/include/hd2d/DebugUI.h
Gabrieal Jimmy 2c99305fb0 init
2026-10-02 12:42:00 -05:00

30 lines
696 B
C++

#pragma once
namespace hd2d {
class Window;
struct RenderSettings;
struct Scene;
class Weather;
// Dear ImGui integration plus a ready-made tuning panel for the renderer.
class DebugUI {
public:
bool init(Window& window);
void shutdown();
void beginFrame();
void endFrame();
bool wantsMouse() const;
bool wantsKeyboard() const;
// Tweak panel for every look parameter (sun, sky, fog, AO, water, post).
static void renderSettingsPanel(RenderSettings& settings, Scene& scene, float gpuMs);
// Rain amount, transition time and the storm preset.
static void weatherPanel(Weather& weather);
private:
bool initialized_ = false;
};
} // namespace hd2d