30 lines
696 B
C++
30 lines
696 B
C++
#pragma once
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namespace hd2d {
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class Window;
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struct RenderSettings;
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struct Scene;
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class Weather;
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// Dear ImGui integration plus a ready-made tuning panel for the renderer.
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class DebugUI {
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public:
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bool init(Window& window);
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void shutdown();
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void beginFrame();
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void endFrame();
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bool wantsMouse() const;
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bool wantsKeyboard() const;
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// Tweak panel for every look parameter (sun, sky, fog, AO, water, post).
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static void renderSettingsPanel(RenderSettings& settings, Scene& scene, float gpuMs);
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// Rain amount, transition time and the storm preset.
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static void weatherPanel(Weather& weather);
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private:
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bool initialized_ = false;
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};
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} // namespace hd2d
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