Windows support
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@@ -135,7 +135,7 @@ bool App::init() {
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if (capture_) ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouse;
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if (!world_.init()) {
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HD2D_ERR("failed to load game assets from %s", BS_ASSET_DIR);
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HD2D_ERR("failed to load game assets from %s", gameAssetDir().c_str());
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return false;
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}
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world_.buildZone("meadow", 1); // title backdrop; rebuilt with the server's seed on join
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